Wednesday, August 28, 2013

Have you noticed?

DaVinci's site has undergone yet another renewal!

Lots of more materials and information so you can get to know DaVinci.


Check out the App Gallery and Animator Gallery to see actual products made with the tool. You can even see how ads made with DaVinci Animator actually work by clicking on them. (Requires Chrome)

Click here to see the Animator Gallery.

For example, click on the "Ray" ad, then click on the screen one more time when the animation plays. You will be taken to a screen in which you can rotate the car 360 degrees with your mouse! Just click and drag.

Smooth animation, interactive features, and all in HTML5.




Moreover, DaVinci Studio and Animator manuals have been completely renewed to match the upgraded version. (Check out "Installation Guide" link on the "Download" page)


DaVinci training seminars are currently in the works and we will let you know when dates have been set.

Have a nice day~


Wednesday, July 3, 2013

DaVinci Animator 1.0 Officially Released!

Exciting news for web designers! DaVinci Animator's full version is now available to the public. You can find a copy of our press release below.

You can download the free (and paid) version of Animator or as well as DaVinci Studio for developers at our homepage: http://www.davincisdk.com


Rocking the HTML5 World: DaVinci Lab ‘DaVinci Animator’ 1.0 Release
Seoul (I-Newswire) July 3, 2013 - ‘DaVinci Animator’, a HTML5 based rich media content development tool, is making a lot of noise with its initial 1.0 version release, especially as the tool has emerged at a time when Apple iOS and Google Android has announced that they will no longer support Flash.
Software company “DaVinci Lab” specializing in HTML5 authoring tools (CEO Jaewon Lee) announced on June 26th that DaVinci Animator 1.0 is now officially available to the public. DaVinci Animator is an authoring tool that allows web designers to create interactive animation purely with standard web technology HTML5. It offers ready-made presets and an action editor with which HTML5 content may be created without a single line of coding. Such features packed in the tool’s easy to use structure are said to increase development productivity.
The Preset Editor consists of four categories, “Style” and “Typography,” which handles the way objects look, as well as “Effect” and “Motion,” which controls animation. Presets simplify complicated animation development work and cut development time, allowing experts as well as first time developers to use the tool with ease. With the Action Editor, developers may combine and process already defined actions, then connect them to existing events without JavaScript code work. Developers can also save scripts they write into the module and reuse them over and over again.
DaVinci Animator’s editor also works on a timeline, which most designers are familiar with, and offers a WYSIWYG (What You See Is What You Get) setup, allowing property and layout editing to be processed instantly through drag and drop.

Resulting works created by the DaVinci Animator is completely compatible with websites that use jQuery, Prototype, Ext.js, and other JavaScript frameworks and may be viewed on any HTML5 browser, whether PC, smartphone, or tablet PC.

DaVinci Lab Senior General Manager Jong Pil Cheong said, “DaVinci Animator has bee developed purely through Korean technology. It is available through an online download as well as an offline packaged version. A free and paid download is offered on our homepage at http://www.davincisdk.com.” He also added, “We are currently looking for distributors that will handle offline package distribution, partners that will handle HTML5 training using DaVinci, and SI partners for DaVinci business system integration.”


Wednesday, April 17, 2013

HTML5 evolving faster than you know it

HTML5 is getting better everyday and devs are obtaining more options and more freedom with web app development.

Once notorious for its limitations, HTML5 is offering more than just cross-platform support. And it will only get better from here.



Web Open Font Format (WOFF) is gaining popularity, especially through Fonts.com, Typekit, and Google Web Font API. By using web fonts, devs and designers have more options with their text and therefore do not have to use images to get the look that they want. 

And we all know that text is a HUGE part of apps and web sites. By having more freedom with something that is so indispensable, UI will in turn become more expressive, thus also benefiting users as well.


HTML5 Boilerplate first released in 2011 is being used for a growing number of websites, providing devs and designers with a great kick-start "template" they can use when implementing HTML5 into their projects. They can use as much or as little as needed from the template allowing for freedom, while providing devs with the basics, supporting lighttpd, Google App Engine, NodeJS, Apache, Nginx and IIS.


We can only expect that devs will be provided with even more frameworks and toolkits in the future (ehem, can we say, "DaVinci"? =P) adding to HTML5's new world of possibility.



Even nay-sayers will have to admit that HTML5 is on the rise, while Flash and third-party plug-ins are dying a slow and painful death.



 

Monday, April 1, 2013

The Up and Coming Mobile Health Market



By now, you might have heard of several reports on how health and diet-related mobile apps are on the rise.
Even at the MWC, there were quite a few health-related gadgets/accessories on display. 


I personally use an app that shows me how far I've run on a jog as well as diet-helping apps that tell me how many calories I consume when I search for foods. Like for instance, you can search for "Pizza Hut Cheese Pizza" and the calories per slice would come right out. Very handy.

I am sure more and more people are using these types of apps as America get more and more health conscious.


A new report released this past March said that the global mobile health market is projected to reach a whopping $26 billion by 2017. 


It also says that the market is in a commercialization phase in which there is a massive increase in solutions, new business models, and tightens its focus on health-interested people, patients, and business.



However, only 9% of the total market revenue is predicted to come from app downloads -- 84% is to come from related services and products, such as sensors and remote monitoring. This is expected to drive up even further as many mHealth apps are actually designed for healthcare professionals who use them to aid remote monitoring and health management. (Fierce Mobile Health Care)


A report published earlier this year by Transparency Market Research also confirms this, as the report noted that in 2012, monitoring services took up 63% (the largest chunk) of the mHealth market and that the trend will continue to go strong, especially due to rising chronic disease rates alongside the increasing percentage of smartphone adoption.


In other words, the mobile health market will grow quite rapidly, but not because of public use, but rather hospital and professional adoption of mobile solutions.



Another opportunity for HTML5? I would think so.


Wednesday, March 27, 2013

Another HTML5 OS: Firefox

Mozilla's Firefox OS is based purely on web standards and everything in it runs as an HTML5 app. Yes, everything, including the phone's dialer.

That means whatever features you have on your phone run as web apps. 

This is great news for developers, because whatever apps they create for Firefox may also be used on iOS, Android and other OS via web browser. Develop once, work for all.



As noted in a previous blog about trends shown at this year's Mobile World Congress,a total of 18 operators have announced their support for Firefox OS, including Telefonica, Deutsche Telecom, Sprint, KDDI, KT, China Unicom, and Telecom Italia.

Adding to this list, as HTML5 apps do not depend so much on hardware, Mozilla has opted to target low-end phones in developing countries. South America has been noted to be their initial market with  Hungary, Montenegro, Poland, Serbia, and Spain also on the list for the end of this year.


Mozilla says that Firefox does not aim to beat down iOS and Android, but rather "provide for a cheaper alternative with comparable if not better performance."


Firefox OS also allows users to easily customize and alter their phones, as long as they know how to work with HTML or CSS. General smartphone users may not have such expertise, but compared to jailbreaking an iPhone, it will make a lot of people's lives easier.


What can we expect from this new HTML5 OS? 
2013 will definitely be an interesting year.


Tuesday, March 26, 2013

HTML5 setting new ground for web games

For the last few years, web game apps have gotten a bad rep for its heavy plugins, 2D graphics,  and lack of functions. HTML5 may be the obvious answer for business apps, but it still hasn't shown to be quite up to par for games...until now.

World Wide Maze is a Chrome Experiment that allows users to sync their smartphone and PC browsers, then use their mobile phone as a controller, moving a ball out of a 3D maze you see on your PC screen. In other words, you basically move the ball on the PC by tilting or tapping your phone.

Of course, there is still a bit of lag and the tilt sensitivity is not 100% yet, but it's a huge step for smartphone gaming and brings a Wii-like experience to users.


But the really big thing about this game is that it is PURELY based on HTML5, using the WebGL standard. It's graphics are pretty good for a web game -- and really shows users what kind of potential HTML5 has.

Although the game itself is quite simple and may only interest you for the first few minutes, my point is that it is a good display of web technology and is a sign of a new wave of HTML5 games that is to come.


Here is a video showing you what the game is like:



You can also try it out at http://www.chromeexperiments.com





Sunday, March 24, 2013

DaVinci Animator in action


Here is an introductory video, giving you a general idea of what the animator is like, how to use it, and what it can do.

It works just like Flash, so designers will be right at home.






After watching the video, I can't see how you wouldn't want to try it out and tinker around with it. Especially since it's free.


(You may can also visit Vimeo to watch videos about DaVinci Suite --> http://vimeo.com/davincisdk )


Have a successful week all!